Zymphonic Wormhole July Project Update

It’s the beginning of July, and we are making great progress with the interactive zipline component of the Zymphonic Wormhole project as we  gear up for Critical Massive. We’ve been making final design decisions, ordering materials, started making the base of the zipline, and started to program the interactive component.  We have been working with Processing 2.0 to program the sound and responsive lighting.

Continue reading