Upcoming Exhibitions and Events
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Trump Hell Mouth & Mask Maze at Covid House of HorrorsCapitol Hill, SeattleWe are excited to join the Covid House of Horrors with an installation exploring our experiences of the pandemic, navigating the horrors of avoiding getting invected in a misinformation maelstrom. |
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Electric Sky 2021: Game On!Summer 2021 (TBD), in the Skykomish BallparkOur sixth Electric Sky will be held the summer of 2021 in the Skykomish Ballpark! (Due to the pandemic, we postponed to 2021). Electric Sky is a weekend artists retreat that helps artists and technologists collaborate and incubate new work. This year our theme is “Game On”, exploring the art and technology of games. Learn more. |
Past Exhibitions and Events
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‘ScapesDec 2019 – Jan 2020 at the Vermillion Art Gallery and BarBuilding on our prior BioZoom shows, we focused on changing perspectives. Learn more. |
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Infinity Kaleidoscope & BioZoomAug 2019 at Bumbershoot, Seattle CenterBuilding on our prior BioZoom show at Electric Sky, we brought an art show to the ANT gallery and a large scale installation, the Infinity Kaleidoscope, to Bumbershoot! Learn more. |
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BioZoom at Electric Sky 2019July 25-28, in the Skykomish BallparkWe held our fifth Electric Sky the last weekend of July in the Skykomish Ballpark! Electric Sky is a weekend artists retreat that helps artists and technologists collaborate and incubate new work. In 2019 our theme was “BioZoom”, exploring changing perspectives, whether through a microscope or a telescope. Learn more. |
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The Final FrontierDecember 2018-February 2019, Vermillion Art Gallery and BarWe installed a variant of our Digital Frontier installation as a two month show. This collaborative light art installation celebrated the pioneering spirit of those who push the bounds of possibility. We explored recurring themes of human progress on the frontiers of innovation, layering together past and future technologies. Learn more. |
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Electric Sky and The Digital FrontierJune 22-24, 2018, Skykomish WAFor the fourth year we hosted a weekend artists retreat in collaboration with Third Place Technologies near the mountain town of Skykomish, WA. We organized a large group installation at Electric Sky called the Digital Frontier. See our wrap up slides posted on ElectricSkyArtCamp.com. |
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Attacks from Mars, We Welcome our Robot Overlords!December 14th 2017-February 5th 2018An art installation in the Vermillion Art Gallery and Bar In the age of digital media, there’s a renewed nostalgia for the kinetic, sensory bumps and clicks of mechanical machines, as exemplified by the resurgent popularity of pinball games here in the Pacific Northwest. Using pinball as a metaphor, this art installation examined our relationship with technology, where you are the ball in a large-scale, immersive playfield. See our announcement and images from our opening night. |
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The Wondering Woods, Arts-a-GlowSeptember 2017We installed The Wondering Woods at the annual light festival held in Burien WA. Learn more. |
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Attacks from Mars, Burning ManAugust-September 2017For the third and final year we brought Attacks from Mars, our giant roaming pinball machine with an animated LED playfield, to Burning Man. This year we added interactive components to our animated LED Playfield. Learn more. |
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The Wondering Woods, LusioSeptember 2017We installed The Wondering Woods at Lusio, a one day light art event in Volunteer Park, Seattle. Learn more. |
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Electric Sky and the Wondering WoodsJune 9-11, 2017, Skykomish WAFor the third year in a row, we hosted a weekend artists retreat and hackathon in collaboration with Third Place Technologies near the mountain town of Skykomish, WA. Thanks in part to a 4Culture grant we organized a large group installation called the Wondering Woods. Learn more. |
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The Luminous Garden V2 and Pop-up Maker Space, Maloney Store, Skykomish WAFebruary-March 2017We brought the winter version of our Luminous Garden installation for a one month show in the historic Maloney Store in Skykomish, WA. As a part of this exhibition we created a pop-up maker space and provided an informal artists-in-residence program to enable ongoing development and exhibition of new work. Through the maker space we also engaged with the local community, including an LED workshop for local middle and high school students. Learn more. |
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The Luminous Garden V2 – Winter, VermillionDecember 2016-February 2017We brought the winter version of our Luminous Garden installation for a two month show to Seattle WA. Learn more. |
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The Luminous Garden, Arts-a-GlowSeptember 2016We installed the Luminous Garden for an annual light festival held in Burien WA. Learn more. |
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Attacks from Mars, Burning ManAugust-September 2016For the second year we brought Attacks from Mars, our giant roaming pinball machine with an animated LED playfield, to Burning Man. This year we improved our nighttime lighting experience for greater impact from a distance. Learn more. |
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The Luminous Garden, at LusioAugust 2016We installed the Luminous Garden for Lusio, a light art festival in Volunteer Park in Seattle WA. Learn more. |
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Electric Sky and the Luminous GardenJune 2016For the second year in a row, we hosted Electric Sky, a weekend artists retreat and hackathon in collaboration with Third Place Technologies near the mountain town of Skykomish, WA. Thanks in part to a 4Culture grant we organized our creative efforts around large group installation called the Luminous Garden. Learn more. |
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Skykomish Hotel and the Blue LadyDecember 2015 – February 2016To celebrate the historic Skykomish Hotel’s renovations and bring light to the town during its long winter nights, we worked with locals to install LED color washes in the same style as we had done the previous year on the Skykomish Bridge. Funded in part by the Town of Skykomish. In addition to installing the lights, in honor of the hotel’s checkered history we also installed the Blue Lady ghost. Learn more. |
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Bridge Project Year 2December 2015 – February 2016For the second year, we installed an interactive lighting project on the Skykomish bridge, to help light it up for the winter months. As people drive over the bridge, their cars are detected with a sonic range finder and the lights chase along with them. Learn more. |
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Attacks from Mars, Burning ManAugust-September 2015We brought Attacks from Mars, our giant roaming pinball machine with an animated LED playfield, to Burning Man. Learn more. |
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Electric SkyJune 2015We hosted our first Electric Sky, a weekend artists retreat and hackathon in collaboration with Third Place Technologies near the mountain town of Skykomish, WA. Learn more. |
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Bridge ProjectDecember 2014 – February 2015We installed an interactive lighting project on the Skykomish bridge, to help light it up for the winter months. As people drive over the bridge, their cars are detected with a sonic range finder and the lights chase along with them. Learn more. |
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Zymphonic Wormhole at Burning ManAugust-September 2014The Zymphonic Wormhole was a large-scale collaborative installation created to simulate the experience of passing through a galactic wormhole. The Zymphonic Wormhole was a Burning Man 2014 honorarium art installation where we used a zipline passing through a shell of ropes woven to form catenary curves — with interactive sound and lighting — to create the experience. Funded in part by Burning Man. Learn more. |
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Cloud City at Burning ManJune 2014 and June 2013Cloud City was a mutant vehicle transformed into a giant cloud with a small temple on top, designed to resemble the Roman and Greek gods of Mt. Olympus. Learn more. |
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Lasik Lounge at SeaCompressionOctober 2013Using over 30 lasers with thousands of laser points each, we converted a room into a Lasik Lounge for SeaCompression 2013. Learn more. |
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Cylon Space NeedleMarch 2012For a fundraising party Sattelite at the Space Needle, raising money for Shunpike and the Genius Awards, we installed 60 feet of controllable animated LEDs to simulate the experience of a Cylon’s eyes in the Space Needle. Learn more. |
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Steve the Robot H.E.Ai.D. at Burning ManAugust-September 2009Steve the Robot H.E.Ai.D. was a 35 foot, interactive, collaborative installation that allowed people to create sound together, using video sensors to collect people’s motion and interactively generate music, voices and lasers. Funded in part by Burning Man. Learn more. |